2008 Top Computer Games-Football Manager
Description:
iTunes-style presentation and more common-sense game play options make Football Manager 2009 the most accessible of the series so far. The game is supported by up-to-date status from its fiercely loyal fan base.
Reviews:
1.So is the 3D match engine completely (as in 100%) different to the one in the demo? The one where there is 3ft of air between a player and the ball he’s kicking, the one in which the animation makes Sensible Soccer look realistic, the one where players just don’t move in any way like humans or into logical space, that jumps around at random, and where, upon close analysis of the replays when it was confirmed to me, one of my players scored three 100% identical goals from 35 yards in the same match? The 3D match engine is less believable and immersive than the one in the original FIFA Soccer Manager (based on the FIFA 98 engine IIRC). It is an unusable bag of wank. Given SI said 3D would wait until it was absolutely right,
2.Another low quality sega product. Since they purchased SI and even the Creative Assembly guys, their quality is shocking! Demo was ok but there are just too many bugs to enjoy it
3.”The 3D match engine also suffers from copious other niggling issues, such as players sometimes taking over half a minute to take a throw-in or goal-kick, with the action appearing to stick for a short period of time. Injuries are another problem. There are simply too many of them and it’s often your star players that get knackered for months on end. Thirty- or forty-yard shorts also seem rather too commonplace. Other irritants include no visible crowds in the stand (though you can hear supporters cheering and singing), while players and the ball freely pass through advertising boards.”
It’s like going back in time to gaming circa 1995.
4.Having played the demo, It seems fairly generous to give to the game before any patches come out.